Showing posts with label Post-Production. Show all posts
Showing posts with label Post-Production. Show all posts

Monday, October 19, 2009

TDC Visual FX Work Begins!

Hey howdy hey all!

  What? You thought "The Devil's Company" was dead?  Shame on you...

  VFX and color correction for TDC has begun and rages on!  Below are just a very small example of what's being done, some of the more ambitious shots in the film will leave you wondering if any of the actors made it out of the film alive.  Or the crew for that matter.  There's only one reason the film had an "end" really...

Hover to see the original





- Ricky Elliott (VFX Guru)

Friday, June 5, 2009

Late Night Editing with Antoine

What a night what a night what a night. This was the second all-nighter editing session Antoine and I have pulled...

I cut a few scenes between Zach and Zane, while Antoine cut some other sequences. Slowly but surely, we're starting to see how the scenes will look once we piece them together... and I must say... I think we've all made a pretty great film.

But we're not out of the woods yet- there are still issues with audio, compositing that needs to be done, scoring and sound effects are still needed, we have a deadline to finish the rough edit by for a pre-screening, AND, as impossible as it may seem- don't forget we still have a day left of shooting folks. I still don't understand how Antoine does it all.

Well it seems Antoine is done for the day, as you can see from the photo, and I should be too, considering I have to wake up for work at 7:00.


This better be the best goddamn hour of sleep EVER.

- Alex Bleyer (Co-Editor/Script Supervisor)

Thursday, March 26, 2009

Update: 03-26-09

Sorry. I missed a production day. I'll be sure to post both days three and four back-to-back this coming Sunday after we shoot.

In other news I've got all the rough edits done for all the scenes we shot so far. I just got over an edit that has been bugging me and I've been avoiding since the second day of shooting. I've got something that's viewable but this particular scene will take me sometime to get down. I wanted it to play for only forty-five seconds or a minute but it has a two minute duration right now. Eek!

In other news. I've just got a Visual FX (Ricardo Elliott) guy on board to do some gunshots, bullet hole wounds and some color correcting. Below is two screenshots from some stuff he's working on. Good stuff:


- Antoine Bandele (Director)